<table min_lib_ver="4.5" name="Hotline Miami Day 1 Defense">
	<level ai_group_type="america" briefing_dialog="Play_pln_hm1_brf_01" cube="cube_apply_heist_bank" id="mia_def" intro_event="Play_pln_hm1_intro_01" max_bags="999" music="heist" outro_event="Play_pln_hm1_end_01">
		<assets/>
		<packages>
			<value_node value="packages/narr_mia_1"/>
			<value_node value="levels/narratives/dentist/mia/stage1/world"/>
			<value_node value="levels/narratives/dentist/mia/stage1/world_sounds"/>
			<value_node value="levels/narratives/dentist/mia/stage1/world/world"/>
			<value_node value="levels/narratives/dentist/mia/stage1/collision/collision"/>
			<value_node value="levels/narratives/dentist/mia/stage1/bd_mt/bd_mt"/>
			<value_node value="levels/narratives/dentist/mia/stage1/editor_only/editor_only"/>
		</packages>
		<preplanning grid_height_mul="1.4" grid_width_mul="0.5" mission_briefing_texture="guis/textures/pd2/pre_planning/mission_briefing_hlm1" total_budget="6">
			<table map_height="1" map_width="2" map_x="-0.55" map_y="0" name_id="menu_pp_mia_1_loc_a" rotation="0" texture="guis/textures/pd2/pre_planning/hlm_01" x1="-5524" x2="7476" y1="-5358" y2="1142">
				<custom_points/>
			</table>
			<table map_height="0.5" map_width="1" map_x="1.05" map_y="-0.25" name_id="menu_pp_mia_1_loc_b" rotation="0" texture="guis/textures/pd2/pre_planning/hlm_02" x1="-1018" x2="7782" y1="-4672" y2="-272">
				<custom_points/>
			</table>
			<table map_height="0.5" map_width="1" map_x="1.05" map_y="0.25" name_id="menu_pp_mia_1_loc_c" rotation="0" texture="guis/textures/pd2/pre_planning/hlm_03" x1="-1018" x2="7782" y1="-4672" y2="-272">
				<custom_points/>
			</table>
			<default_plans/>
			<start_location group="a" x="1024" y="512" zoom="1"/>
		</preplanning>
		<script_data_mods directory="scriptdata">
			<mod replacement="objectives.objective" replacement_type="custom_xml" target_ext="objective" target_path="gamedata/objectives">
				<options merge_mode="add" mode="add"/>
			</mod>
		</script_data_mods>
	</level>
	<Localization default="english.txt" directory="loc">
		<loc file="english.txt" language="english"/>
	</Localization>
	<narrative briefing_event="dentist_hm1_cnc_01" contact="the_dentist" debrief_event="dentist_hm1_debrief_01_01" dlc="hl_miami" icon="guis/dlcs/bro/textures/pd2/crimenet/hotline_miami_01" id="Hotline Miami Day 1 Defense Mode" jc="60" load_screen="guis/dlcs/pic/textures/loading/job_hlm_01" region="street">
		<chain>
			<table dlc="hl_miami" level_id="mia_def" type="d" type_id="heist_type_assault"/>
		</chain>
		<contract_cost>
			<value_node value="62000"/>
			<value_node value="124000"/>
			<value_node value="310000"/>
			<value_node value="620000"/>
			<value_node value="800000"/>
			<value_node value="800000"/>
			<value_node value="800000"/>
		</contract_cost>
		<crimenet_callouts>
			<value_node value="dentist_hm1_cnc_01"/>
		</crimenet_callouts>
		<crimenet_videos>
			<value_node value="cn_hlm1"/>
			<value_node value="cn_hlm2"/>
			<value_node value="cn_hlm3"/>
			<value_node value="cn_big1"/>
			<value_node value="cn_big2"/>
			<value_node value="cn_big3"/>
		</crimenet_videos>
		<experience_mul>
			<value_node value="1.4"/>
			<value_node value="1.4"/>
			<value_node value="1.4"/>
			<value_node value="1.4"/>
			<value_node value="1.4"/>
			<value_node value="3"/>
			<value_node value="3"/>
		</experience_mul>
		<max_mission_xp>
			<value_node value="690000"/>
			<value_node value="690000"/>
			<value_node value="690000"/>
			<value_node value="690000"/>
			<value_node value="690000"/>
			<value_node value="690000"/>
			<value_node value="690000"/>
		</max_mission_xp>
		<min_mission_xp>
			<value_node value="40000"/>
			<value_node value="400000"/>
			<value_node value="400000"/>
			<value_node value="400000"/>
			<value_node value="400000"/>
			<value_node value="400000"/>
			<value_node value="400000"/>
		</min_mission_xp>
		<payout>
			<value_node value="37000"/>
			<value_node value="43000"/>
			<value_node value="60000"/>
			<value_node value="70000"/>
			<value_node value="80000"/>
			<value_node value="80000"/>
			<value_node value="80000"/>
		</payout>
	</narrative>
</table>
